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BroSisCo

Low-cost Education Innovation

About

Customer: Service Providers / Educators / Parents / Children The company is researching in the following education domains 1. Stories and Games 2. Learning through experimentation 3. Frameworks to allow for multilingual crowdsourced content development 4. Intuitive Interfaces for crowd sourced data access and manipulation 5. Financial model to monetize the smallest of learning transactions  The product is a platform for educational delivery of all kinds of programs. It is a CMS + MIS + Communication System + Mindmaps + Data Science  All the various products that are being developed to serve the education market, come together in one place with the sole intention to truly benefit the teacher and child. Technology should enable the teachers and children to do more rather than get stuck in learning the system or working according to its limitation. Primarily for underserved markets and to support more ownership and control over education at a local level.